Gamertag Radio · Aug 30, 2026 · 15:56
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We sit down with the teams at Evil Empire and Konami to discuss the development of Castlevania: Belmont’s Curse. In this interview, Lead Level Designer Sandro Bordi, Marketing Director Béranger Dupré, and the Konami team break down how they balanced nostalgia for longtime fans with accessibility for newcomers.
They explore:
The Whip-Centric Gameplay: Modernizing traversal, combat, and exploration mechanics inspired by Super Castlevania IV.
Story & Setting: Setting the game in 1499 Paris, 23 years after Dracula’s Curse, and introducing Rose Belmont.
Design & Music: Drawing inspiration from Symphony of the Night, Order of Ecclesia, and classic series soundtracks.
Collaboration: How Evil Empire’s work on Dead Cells shaped their approach to this original entry.
Castlevania: Belmont’s Curse releases on October 15th!