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GameMakers

GameMakers

One Friend Beats a Million Ads | BisectHosting Founders Max Podkidkin & Andrew Blatchford

GameMakers · Nov 13, 2026 · 1:14:58

0:001:14:58

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The full conversation with BisectHosting co-founders Max Podkidkin (CEO) and Andrew Blatchford (CTO). Two Minecraft players turned a market gap, unreliable game hosting and support, into a bootstrapped business. We cover how they started, why they never raised outside money, how two co-founders who barely spoke made it work, and what they see across thousands of game communities: why players keep adding multiplayer to single-player games, what studios leave on the table, when to stay single-player, cheap ways to test demand, common mistakes, and how they use AI without cutting their support team.


Chapters

00:00 BisectHosting's Founders

00:24 From Minecraft Server to Business

06:00 What a Minecraft Server Is

09:39 Growing Without Outside Funding

13:27 Bootstrapped vs. Venture Funded

17:25 Lessons From Two Co-founders

20:52 Handling Co-founder Disagreements

23:08 Why Players Add Multiplayer

25:47 Multiplayer as a Group Decision

30:41 The Multiplayer Augmentation Opportunity

36:52 Advice for Gamer-Founders

42:05 Signals From Thousands of Communities

44:32 Should Your Game Add Multiplayer?

50:18 What Studios Leave on the Table

52:55 When to Stay Single-Player

56:16 How to Test Demand Cheaply

59:38 Common Multiplayer Mistakes

1:02:34 How BisectHosting Uses AI

1:08:38 AI Advice for New Founders

1:13:05 Wrap-Up


Guests: Max Podkidkin (Co-founder & CEO) and Andrew Blatchford (Co-founder & CTO), BisectHosting. https://www.bisecthosting.com

GameMakers newsletter: https://www.gamemakers.com/

Episodes: GameMakers

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